DamienvanHolten.com

Monkey Must Run: Dev Diary #01

Published on December 16th, 2012

I’ve decided to keep a developer diary for the iOS game I’m developing with @beerdeaap. We’ve started work on it about 20 days ago.

Tonight, I redid the logo. Here’s a sketch of the intro screen (missing animated objects ect). I’m going for a 90’s action game vibe.

Monkey Must Run - Intro Screen

Screen is shown at 400% pixel size (so, basically 4 times the size I’m working at). This size is similar to the size we display on the iPhone screen, although the PPI is most likely much higher on mobile devices.

Leave a comment