Monkey Must Run: Dev Diary #02 – First draft of the icon
Published on January 24th, 2013
While we’re busy experimenting with the basics of the physics: jumping, double-jumping and the actual speed of the monkey I’ve also started making some drafts for a icon. Pre-mature for sure, but a lot of fun.
Slowly adding more separate components to the main game view. Like these hand-drawn clouds.
Next time I’ll try and post a video of the current state of the game.